The goal of this game is to demonstrate how warning colours and camouflage function in the wild. The game starts with the short introduction to animal coloration and how it can be studied. Students will be introduced to the concept of warning signals through an interactive game in which they can “forage” for sweets in a population of both cryptic and conspicuous “prey”. By changing the proportion of “unprofitable prey”, i.e. those that are empty rather than those containing sweets, as well as the availability of social information from watching other participants, students can see firsthand how the survival of different prey changes. Suitable for ages 5 and up.
Game made by Santtu Tikka